An indie game studio fueled by bad decisions, bold ideas, and an unreasonable amount of frosting.

Now in development

A card-based roguelike where every flip could be your fortune — or your doom. Build score, face the tower, survive the bosses.

Tower's Gambit gameplay — pyramid of cards with bust

Descend the pyramid, dodge busts, play face cards at the right moment — or lose everything.

Watch the trailer
Tower's Gambit — Reveal Trailer

Gameplay pillars
Why Tower's Gambit hits different
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Pyramid Reveal

Cards flip top-down. Every flip shifts your odds. Tension compounds until the final card.

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Score is Currency

Your score isn't just a number — it's your spending power between stages. Risk more, earn more.

Face Card Timing

Jacks, Queens, and Kings operate on their own timing windows. Knowing when to use them is the whole game.

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10+ boss towers

Stage gates unlock bosses with unique modifiers. Every run reshuffles the threat roster. No climb is the same.


The studio
🍩 Solo dev · PNW
Who is Donut Rampage?

One person. Many projects. Donut Rampage Games is a solo indie developer operating out of the Pacific Northwest — built on a simple belief: make games that feel great to play!

Currently deep in development on Tower's Gambit — a card roguelike inspired by Fortune's Tower from Fable II and the chaotic joy of Balatro.

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1 games in developmentTower's Gambit
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Pacific NorthwestTacoma / Spanaway, WA
Built differentCard games, platformers & too many ideas

Development log
What's cooking

Raw dev updates straight from the studio floor.

Mar 2026
Business

Donut Rampage Games LLC approved

Officially registered with Washington Secretary of State.

Mar 2026
Design

Tower's Gambit GDD v2 complete

Pyramid mechanic locked, face card timing windows defined, 10-boss roster drafted. The roguelike loop is on paper.

Coming soon
Dev

Tower's Gambit — Steam Page & Demo

Steam page and playable demo coming soon.